------------------------------------------------------------------------------------------------------------- This file was generated on 2026-03-19 by Adriana Günzel DOI: https://doi.org/10.60507/FK2/QOE143 A GENERAL INFORMATION 1. Title of the dataset: Attic Geometric Bowl in the Academic Art Museum Bonn (Inv. Nr. 3152) 2. Brief description of the research project and its aims: 3. Author Information A. Investigator Contact Information Name: Günzel, Adriana Institution: Institut für Archäologie und Kulturanthropologie, Abteilung Klassische Archäologie, Universität Bonn Address: Römerstraße 164, 53111 Bonn Email: aguenzel@uni-bonn.de 4. Date of data Collection: 2025-04-02 5. Information about funding sources that supported the collection of the data: Universität Bonn 6. Language of the dataset: English 7. Geographic location of data collection: Bonn, Akademisches Kunstmuseum 8. Bibliography : Corpus Vasorum Antiquorum: BONN, AKADEMISCHES KUNSTMUSEUM 4, 37, BEILAGE 4.6, PL.(4980) 17.1-5 9. Beazley-Archive: Vase Number: 9053597, https://www.beazley.ox.ac.uk/record/1DB4C923-BE82-4DDD-956C-C1B95C1AE369 B DATA & FILE OVERVIEW 1. File List: Bowl_3152 Bowl_3152_images (images used for reconstruction, distances) Bowl_3152_model Bowl_3152_highpoly (contains highpolygon model and diffuse map) Bowl_3152_gameready (contains gameready model, diffuse map, ambient occlusion map, normal map, metallness map, roughness map) Bowl_3152_lid Bowl_3152_lid_images (images used for reconstruction, distances) Bowl_3152_lid_model Bowl_3152_lid_highpoly (contains highpolygon model and diffuse map) Bowl_3152_lid_gameready (contains gameready model, diffuse map, ambient occlusion map, normal map, metallness map, roughness map) 2. Are there multiple versions of the dataset? no C SHARING/ACCESS INFORMATION 1. Was data derived from another source? no 2. Licenses/restrictions placed on the data: no D METHODOLOGICAL INFORMATION 1. Description of methods used for collection/generation of data: Model was generated with photogrammetry (Agisoft Metashape) Cleaning was done in Blender Texture Baking was done in Substance Designer and Painter 2. Methods for processing the data: Can be opend in any 3D-software package 4. People involved in sample collection, processing, analysis and/or submission: Liza-Marie Peters, Matthias Lang, Philippe Pathé Previewers originally developed by QDR and maintained at https://github.com/GlobalDataverseCommunityConsortium/dataverse-previewers. Feedback and contributions welcome.